AgedFX
About
It works only with Blender 4.0 or newer due to the new Principled BSDF which is needed for the plugin to work correctly. Also make sure that it has access to the materials. If you have linked assets, they must first be made local so that the materials can be manipulated.
The procedural material manipulation effects can impact your Blender viewport and render performance. This also applies to other possible atmospheric details, like fog, cobwebs, or dust particles. Too many cobwebs can have a heavy impact on the overall polycount.
The plugin has been carefully tested to ensure that the shading effects work correctly and that all nodes and connections are automatically set correctly, provided the initial setup is correct. However, especially when manipulating complex scenes with many objects, please make sure that everything works properly before saving/overwriting the file.